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Although development under System 6 is difficult (not because
of any limitations of System 6, but because it's hard to find
development systems today that are compatible with it), it's not
necessary to develop under System 6 to make System-6-compatible
("6-enabled") applications. In fact, it's possible to
make applications, desk accessories, FKEYs and any other fun 6-enabled
software component you'd like using development systems that are
free for the taking, under any System through 9.x (maybe even
X I don't know about that, though.)
There are two potential issues that may make it impossible to
create 6-enabled software with a given development system. First,
the system must be capable of generating "classic 68K applications".
Most still can do this, but not necessarily all. Second, the runtime
library support must itself be 6-enabled, which need not be the
case. Since making 6-enabled software is probably not a big selling
point for folks who write compiler libraries, this is also a potential
stumbling block.
The "big three" packages for development on the Mac
today are Metrowerks CodeWarrior, Symantec C++ and Macintosh Programmer's
Workshop (MPW). I don't know if making 6-enabled applications
is possible under CodeWarrior or Symantec (I have recent versions
of each, so figuring this out is on my to-do list, which unfortunately
is a very long list. I do know however that there is a Codewarrior
plug-in called FATCarbon that claims that it allows you to develop
software that runs on anything from system 6 to OS X (Carbon))
However, it's definitely possible with MPW.
The current
version of MPW is available free from Apple but be forewarned
- it's a big download. It will run on any Mac from the most modern
back to the Mac II, and requires System 7.5 or later. (There is
some speculation that adding certain add-ons to System 7.1 will
let one use the current MPW with that System this is also
on my ever-lengthening to-do list.)
To create 6-enabled software, the most crucial thing that the
programmer must do is to only use system calls that are supported
under System 6. It's not too hard to ensure that you're limiting
yourself to these calls, as the old-style Apple documentation
Inside Macintosh describes how to program for Macintosh, and predates
System 7.
Inside Macintosh has been through several revisions, and today
exists solely in electronic format, downloadable from Apple. Originally
it was a set of books extensively documenting the Macintosh Application
Programming Interface (API), including both OS calls like File
Manager and ROM Toolbox calls like the Window Manager. The first
three volumes were released soon after the release of the original
Macintosh, and documented the ROM calls for the Macintosh 128k
and 512k. Later Apple released Inside Macintosh Volume IV, which
covered new routines available in the 512ke and Plus ROM, and
still later Inside Macintosh Volume V, covering additional information
for programming the SE and Mac II. Any and all of the information
included in these first five volumes applies to System 6, as these
volumes were all released years before System 7 in fact,
System 2 was the most advanced when Volume V was released.
Later Apple released Volume VI, which covered System-7-specific
items (and was almost as thick as the first five put together),
and even later they reorganized Inside Macintosh into a series
of books, each covering a specific topic like networking or the
file system. By this time Apple's support for System 6 was fading
fast, and these later Inside Macintosh books are not very useful
for making 6-enabled software.